PartyLink Connect and the Novelume website. Effective date: 5 November 2026.
1. Who operates the service
The operator is Andrey Penkov (Андрей Пеньков), an individual developer based in Asbest, Sverdlovsk Oblast, Russia, working under the Novelume name. For privacy questions and requests, contact novelume.studio@gmail.com.
2. Information we process
Account information: email address, nickname, account identifier, password verification hashes, authentication sessions, profile settings and images you choose to upload. Passwords are not stored as readable text.
Social and room information: friendships, requests, invitations, room membership, readiness, chat messages, communities, events and content you submit. Public rooms, public profiles and community content may be visible to other users. Private-room participants can see room messages and information shared there.
Connection and security information: IP addresses, virtual network addresses, public network keys, connection states, timestamps, application version, support reports and moderation actions. Administrators may access account, moderation and operational information to provide support and protect the service.
Local device information: the Windows application reads running processes and installed game-library metadata to detect supported games. The full process list and executable paths used for detection remain on your device. The detected game identifier may be shared as your activity when online/activity visibility is enabled. Device choices, per-user audio volume, preferences and some session history are stored locally.
3. Microphone, voice and gaming traffic
Microphone access begins when you explicitly join voice or start a microphone test. Voice is transmitted to other voice participants using WebRTC; depending on connectivity it may pass through a relay. The application does not implement server-side voice recording or transcription. Other participants can independently record what they hear.
Gaming-network traffic may pass through PartyLink infrastructure. Network peers, hosting providers and relay operators necessarily process network addresses and connection metadata. Do not assume every game encrypts its own application traffic. PartyLink Connect does not provide anonymous browsing or a general-purpose privacy VPN.
4. Why we use information
We use information to create accounts, authenticate users, deliver rooms, chat, voice and gaming connectivity, display permitted activity, send requested authentication emails, provide updates and support, and prevent fraud, spam and abuse. Processing is necessary to provide requested services, protect legitimate security interests and comply with applicable obligations. Optional microphone access and optional sharing are controlled by your choices and device permissions.
5. Service providers and international processing
Hosting and network providers process information needed to run the service. Email delivery may use Resend when configured; the email address and authentication message are then sent to that provider. Microsoft processes Microsoft Store account and distribution information under its own policies. Following external links subjects you to the destination provider's policy. We do not sell personal information or use game activity for targeted advertising.
The operator and main service infrastructure are in Russia. Depending on email delivery, relays, distribution and your connection route, information may also be processed in other countries. Providers receive information needed for their function; requests from authorities are handled where legally required.
6. Storage and retention
Account and persistent community information remains while needed to operate your account and until deletion is completed following a verified request, subject to applicable legal and security needs. Rooms and a limited recent message history can persist across server restarts; closing the app does not delete them. Automatic deletion after a fixed inactivity period is not currently implemented.
Authentication sessions expire after up to 30 days unless revoked earlier. Email verification and password-reset challenges expire after 10 minutes. Local preferences remain until you clear application/browser data or remove them. Security records and backups may remain after changes to active data until they are no longer needed; there is currently no single automatic retention period for all logs and backups. Contact us for the retention details applicable to your request.
7. Your choices and requests
You can edit available profile fields, change activity visibility, leave rooms and communities, mute or block other users, and revoke microphone permissions in Windows. These choices do not remove information already received by other users.
To request access, correction or deletion of your account information, or to raise an objection or other applicable privacy request, email novelume.studio@gmail.com from the address associated with your account. We may request proportionate proof of account ownership; never send your password or private network key. Requests are handled according to applicable law. Some records may need to remain for security, dispute resolution or legal obligations; we will explain relevant limits. Uninstalling the app does not delete your server account.
8. Website and local storage
The portal and application use local storage and authentication data for sign-in, language and preferences. The hosting infrastructure receives IP addresses and request metadata when you visit the website or download updates. Disabling storage may prevent sign-in or saved settings. This policy does not claim that external websites use no cookies or tracking.
9. Security, age and policy changes
We use measures including encrypted connections where configured, password hashing and access controls. No system can guarantee absolute security. Use the service only if you meet applicable age requirements; where guardian consent is required, obtain it before using the service.
Updates to this policy are published here with a revised effective date. Material changes will also be communicated through available service channels where required. Contact novelume.studio@gmail.com with questions.